Open Source Graph Editing Engine for Flowcharts, DAG and ER Diagrams

Open Source Graph Editing Engine for Flowcharts, DAG and ER Diagrams

2022-10-10 0 2,623
Resource Number 44949 Last Updated 2025-02-24
¥ 0 USD Upgrade VIP
Download Notice Demo
Can't download? Please contact customer service to submit a link error!
Value-added Service: Installation Guide Environment Configuration Secondary Development Template Modification Source Code Installation

Product Details 商品属性

  • Language: HTML
  • Database:
  • License: License-Free
  • Source Code: Fully Open Source
  • Specification: Full Website Source
  • Delivery: Automatic (instant download after payment)

This issue is recommended is an ant experience technology open source graph editing engine – X6.

X6 is a graph editing engine under AntV, which provides a series of out-of-the-box interactive components and easy-to-use node customization capabilities, which facilitates us to quickly build DAG diagrams, ER diagrams, flow charts and other applications.

Features

  • Easy to customize: support to customize node styles and interactions using SVG/HTML/React/Vue
  • Out of the box: built-in 10+ graph editing companion extensions, such as box selection, alignment lines, minimap, etc.
  • Data-driven: Based on MVC architecture, users focus more on data logic and business logic
  • Event-driven: a complete event system that can listen for any event occurring within the chart

Install X6

Install X6 via npm or yarn.

# npm
$ npm install @antv/x6 --save

# yarn
$ yarn add @antv/x6

Once installed, use import or require to reference it.

import { Graph } from '@antv/x6'; 

If imported directly via a script tag, you can use one of three CDNS and default to returning the latest version of X6:

    • https://unpkg.com/@antv/x6/dist/x6.js
    • https://cdn.jsdelivr.net/npm/@antv/x6/dist/x6.js

< li data – track = “70” > https://cdnjs.cloudflare.com/ajax/libs/antv-x6/1.3.20/x6.js (do not support for the latest version) < / li >

< script src="https://unpkg.com/@antv/x6/dist/x6.js"> < /script> 

For production environments, it’s recommended to use an explicit version number to avoid unexpected breaking with a new version:

  • https://unpkg.com/@antv/x6@1.1.1/dist/x6.js
  • https://cdn.jsdelivr.net/npm/@antv/x6@1.1.1/dist/x6.js
  • https://cdnjs.cloudflare.com/ajax/libs/antv-x6/1.1.1/x6.js
<script src="https://unpkg.com/@antv/x6@1.1.1/dist/x6.js"></script>

Using X6

1 Create the container

Creates a container on the page for the X6 plot, which can be a div tag.

< div id="container"> < /div> 

2 Prepare data

X6 supports JSON data, and the object needs to have nodes and edges fields, which are represented by arrays, respectively:

const data = {
// node 
  nodes: [
    {
      id: 'node1', // String,Optional, unique identification of the node
      x: 40,       // Number,Required, the x value of the node position
      y: 40,       // Number,Required, the y value of the node position 
      width: 80,   // Number,Optional, width value for node size 
      height: 40,  // Number,Optional, node-size height 
      label: 'hello', // String,Node tags 
    },
    {
      id: 'node2', // String,Unique identification of the node
      x: 160,      // Number,Required, the x value of the node position
      y: 180,      // Number,Required, the y value of the node position 
      width: 80,   // Number,Optional, width value for node size 
      height: 40,  // Number,Optional, node-size height 
      label: 'world', // String,Node tags 
    },
  ],
  // edge
  edges: [
    {
      source: 'node1', // String,Must, the starting node id
      target: 'node2', // String,Must, target node id
    },
  ],
};

3 Render canvas

First, we need to create a Graph object and specify a drawing container for it on the page, usually specifying the size of the canvas.

import { Graph } from '@antv/x6';
// Exposed X6 global variables when introduced using CDN  Span >
// const { Graph } = X6

const graph = new Graph({
  container: document.getElementById('container'),
  width: 800,
  height: 600,
});

If introduced via script tags, our Graph object is mounted below the X6 global variable:

<script src="https://unpkg.com/@antv/x6/dist/x6.js"></script>
<script>
  const graph = new X6.Graph({
    container: document.getElementById('container'),
    width: 800,
    height: 600,
  });
</script>

Then, we can use the graph we just created to render our nodes and edges.

graph.fromJSON(data)

At this point, we have the simplest Hello –> World example:

4 Background and grid

Next, let’s set a background color and mesh for the canvas, and also support background image, mesh type, etc.

import { Graph } from '@antv/x6';

const graph = new Graph({
  container: document.getElementById('container'),
  width: 800,
  height: 600,
  background: {
    color: '#fffbe6', // Set the background color of the canvas 
  },
  grid: {
    size: 10,      // Mesh size 10px
    visible: true, // Render a grid background 
  },
});

class=”pgc-h-arrow-right”>

 

—END—

Open source protocol: MIT

资源下载此资源为免费资源立即下载
Telegram:@John_Software
☆☆☆☆☆0 pts · 0 reviews
Updated 2025-02-24

Q&A

No questions yet. Ask the seller!

Reviews

No reviews yet. Share your experience after purchase.

Disclaimer: This article is published by a third party and represents the views of the author only and has nothing to do with this website. This site does not make any guarantee or commitment to the authenticity, completeness and timeliness of this article and all or part of its content, please readers for reference only, and please verify the relevant content. The publication or republication of articles by this website for the purpose of conveying more information does not mean that it endorses its views or confirms its description, nor does it mean that this website is responsible for its authenticity.

TopTinker Domain & Hosting Open Source Graph Editing Engine for Flowcharts, DAG and ER Diagrams https://toptinker.com/44949.html

商家类型:个人(声明)

Share free open-source source code

Q&A
  • 1. Automatic: After making an online payment, click the (Download) link to download the source code; 2. Manual: Contact the seller or the official to check if the template is consistent. Then, place an order and make payment online. The seller ships the goods, and both parties inspect and confirm that there are no issues. TopTinker will then settle the payment for the seller. Note: Please ensure to place your order and make payment through TopTinker. If you do not place your order and make payment through TopTinker, and the seller sends fake source code or encounters any issues, TopTinker will not assist in resolving them, nor can we guarantee your funds!
View details
  • 1. Default transaction cycle for source code: The seller manually ships the goods within 1-3 days. The amount paid by the user will be held in escrow by TopTinker until 7 days after the transaction is completed and both parties confirm that there are no issues. TopTinker will then settle with the seller. In case of any disputes, TopTinker will have staff to assist in handling until the dispute is resolved or a refund is made! If the buyer places an order and makes payment not through TopTinker, any issues and disputes have nothing to do with TopTinker, and TopTinker will not be responsible for any liabilities!
View details
  • 1. TopTinker will permanently archive the transaction process between both parties and snapshots of the traded goods to ensure the authenticity, validity, and security of the transaction! 2. TopTinker cannot guarantee services such as "permanent package updates" and "permanent technical support" after the merchant's commitment. Buyers are advised to identify these services on their own. If necessary, they can contact TopTinker for assistance; 3. When both website demonstration and image demonstration exist in the source code, and the text descriptions of the website and images are inconsistent, the text description of the image shall prevail as the basis for dispute resolution (excluding special statements or agreements); 4. If there is no statement such as "no legal basis for refund" or similar content, any indication on the product that "once sold, no refunds will be supported" or other similar declarations shall be deemed invalid; 5. Before the buyer places an order and makes payment, the transaction details agreed upon by both parties via WhatsApp or email can also serve as the basis for dispute resolution (in case of any inconsistency between the agreement and the description of the conflict, the agreement shall prevail); 6. Since chat records and email records can serve as the basis for dispute resolution, both parties should only communicate with each other through the contact information left on the system when contacting each other, in order to prevent the other party from denying their own commitments. 7. Although the probability of disputes is low, it is essential to retain important information such as chat records, text messages, and email records, in case a dispute arises, so that TopTinker can intervene quickly.
View details
  • 1. As a third-party intermediary platform, TopTinker solely protects transaction security and the rights and interests of both buyers and sellers based on the transaction contract (product description, agreed content before the transaction); 2. For online trading projects not on the TopTinker platform, any consequences are unrelated to this platform; regardless of the reason why the seller requests an offline transaction, please contact the administrator to report.
View details

Related Source code

TopTinker Customer Service

24-hour online professional services